Course Overview
The Master of Entertainment Technology (MET) program at Carnegie Mellon University is a unique, interdisciplinary degree offered jointly by the School of Computer Science and the College of Fine Arts. This program focuses on the intersection of technology and creativity, preparing students to design and develop innovative experiences in fields such as video games, theme park attractions, and interactive media. The curriculum emphasizes project-based learning, where students work in teams to create functional prototypes and entertainment products.
Unique Features
A distinguishing aspect of the MET program is its connection to the Entertainment Technology Center (ETC), a premier research and development hub at Carnegie Mellon University. Students benefit from access to cutting-edge tools and mentorship from industry professionals. The program also fosters collaboration across disciplines, blending skills in programming, design, and storytelling.
Career Prospects
Graduates of the MET program are well-positioned for roles in the entertainment and technology industries. They often secure positions in game development, virtual reality, animation, and themed entertainment design, benefiting from the program's strong industry connections and portfolio-building opportunities.
Key Faculty and Staff
The program is led by experienced faculty from the Entertainment Technology Center, including notable figures with backgrounds in game design and interactive media. Specific faculty details are available on the university's official program page.
Unique Facilities and Partnerships
Students have access to state-of-the-art facilities at the Entertainment Technology Center, including labs for virtual reality, motion capture, and game prototyping. The program also maintains partnerships with leading entertainment companies, providing opportunities for internships and collaborative projects.
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