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Maxime Cordeil

Rated 4.50/5
University of Queensland

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4.005/21/2025

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About Maxime

Professional Summary: Professor Maxime Cordeil

Professor Maxime Cordeil is a distinguished academic at the University of Queensland, Australia, with expertise in the fields of human-computer interaction (HCI), data visualization, and immersive analytics. His work focuses on advancing the understanding and development of interactive systems for data exploration and analysis, particularly through virtual and augmented reality technologies. Below is a comprehensive overview of his academic background, career, contributions, and impact.

Academic Background and Degrees

Professor Cordeil holds advanced degrees in computer science with a focus on interactive technologies. While specific details of his undergraduate education are not widely publicized, he earned his PhD in Computer Science, specializing in human-computer interaction and visualization. His doctoral research laid the foundation for his later contributions to immersive analytics.

Research Specializations and Academic Interests

Maxime Cordeil’s research centers on the intersection of HCI and data visualization, with a particular emphasis on:

  • Immersive Analytics: Exploring how virtual reality (VR) and augmented reality (AR) can enhance data analysis and decision-making.
  • Human-Centered Design: Developing user-friendly interfaces for complex data interaction.
  • Collaborative Visualization: Investigating multi-user environments for data exploration in immersive settings.

His work bridges technical innovation with user experience, contributing to both academic research and practical applications in industries requiring advanced data insights.

Career History and Appointments

Professor Cordeil has held several key academic positions, reflecting his growing influence in the field:

  • Associate Professor, School of Information Technology and Electrical Engineering, University of Queensland, Australia (current position).
  • Previously held academic and research roles at institutions such as Monash University, where he contributed to projects on immersive technologies.

Major Awards, Fellowships, and Honors

While specific awards and honors are not extensively documented in public sources, Professor Cordeil’s leadership in immersive analytics has earned him recognition within the academic community. His contributions are often cited in conferences such as IEEE VIS and ACM CHI, indicating peer acknowledgment of his impact.

Key Publications

Professor Cordeil has authored and co-authored numerous influential papers in top-tier journals and conferences. A selection of his notable works includes:

  • “Immersive Collaborative Analysis of Network Connectivity: CAVE-style or Head-Mounted Display?” (2017) - Published in IEEE Transactions on Visualization and Computer Graphics.
  • “IATK: An Immersive Analytics Toolkit” (2019) - Presented at IEEE VIS, focusing on tools for VR-based data visualization.
  • “Embodied Axes: Tangible, Actuated Interaction for 3D Augmented Reality Data Spaces” (2020) - Published in Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI).

These publications highlight his pioneering role in integrating immersive technologies with data analytics.

Influence and Impact on Academic Field

Maxime Cordeil is a leading figure in the emerging field of immersive analytics, a discipline that combines VR/AR with data visualization to create novel ways of interacting with complex datasets. His research has influenced both academic and industry approaches to data exploration, particularly in collaborative settings. His tools and frameworks, such as the Immersive Analytics Toolkit (IATK), are widely referenced and adopted in research on interactive systems. Additionally, his contributions to international conferences and workshops have helped shape the direction of HCI and visualization studies.

Public Lectures, Committees, and Editorial Contributions

Professor Cordeil is actively involved in the academic community through:

  • Presenting at prestigious conferences such as IEEE VIS, ACM CHI, and IEEE VR, where he shares insights on immersive analytics.
  • Serving on program committees for conferences related to HCI and visualization, contributing to the peer review and selection process.
  • Collaborating on international research initiatives to advance immersive technologies.

While specific editorial roles in journals are not publicly detailed, his consistent presence in high-impact venues suggests a strong role in shaping academic discourse in his field.