
University of Melbourne
Makes learning interactive and engaging.
Creates a collaborative learning environment.
Always fair, kind, and deeply insightful.
Fair, constructive, and always motivating.
Great Professor!
Professor Taehyun Rhee serves as Professor of Digital Innovation in the School of Computing and Information Systems at the University of Melbourne, part of the Faculty of Engineering and Information Technology. His primary research specializations encompass computer graphics, extended reality including virtual reality (VR), augmented reality (AR), and mixed reality (MR), as well as computer vision. As a key member of the Human-Computer Interaction (HCI) research group, he leads innovative projects such as High-fidelity Mixed Reality Rendering, Immersive Remote Collaboration via Televerse, and Real-time and Live Visual Effects. These initiatives focus on advancing immersive technologies for telecollaboration, panoramic video rendering, and seamless real-virtual interactions in extended reality environments. Rhee's prior career includes a position as Associate Professor at Victoria University of Wellington, where he contributed as deputy director of the Computational Media Innovation Centre and founded research in computational media.
Rhee has substantially influenced the field through his prolific publications, amassing significant citations. Among his most impactful works are 'Practice and Theory of Blendshape Facial Models' (2014, Eurographics State of the Art Reports, 398 citations), 'Reducing Visual Discomfort with HMDs Using Dynamic Depth of Field' (2015, IEEE Computer Graphics and Applications, 280 citations), 'MR360: Mixed Reality Rendering for 360 Panoramic Videos' (2017, IEEE Transactions on Visualization and Computer Graphics, 141 citations), 'Realtime Human Motion Control with a Small Number of Inertial Sensors' (2011, Symposium on Interactive 3D Graphics and Games, 139 citations), and 'Augmented Virtual Teleportation for High-Fidelity Telecollaboration' (2020, IEEE Transactions on Visualization and Computer Graphics, 108 citations). He has secured grants including the Realworld 6DoF Free-Viewpoint Immersive Visualisation project (2025-2027, grant RCH0242051). Additionally, Rhee was a finalist in the 2018 KiwiNet Research Commercialisation Awards for his virtual and augmented reality innovations. He contributes to teaching, coordinating the Technology Innovation Project (INFO90010).
Professional Email: taehyun.rhee@unimelb.edu.au