Helps students build confidence and skills.
Encourages students to explore new ideas.
Always supportive and inspiring to all.
Patient, kind, and always approachable.
Thomas Schofield, known professionally as Tom Schofield, is an Associate Lecturer in Games Art and Design in the School of Media and Communication at Murdoch University. He teaches practical courses such as GAD164 3D Modelling, equipping students with essential skills for video game asset creation and production. Located at the South Street Campus in Office 450.3.027A, Schofield's teaching draws directly from his industry background, fostering a bridge between academic learning and professional practice in the creative industries.
A graduate of Murdoch University with a Bachelor of Arts (Honours) in Games Art and Design, Schofield has over ten years of experience as a 3D artist. His professional portfolio includes contributions to training and simulation projects, work on the multiplayer video game Squad, and ongoing development as an independent game developer on multiple local video game projects. His academic profile highlights research and teaching interests in 3D Art, 3D Character Art, Game Design, Game Art, and Game Production. Scholarly outputs include the peer-reviewed journal article 'Machine Voices' published in 2012 in Artnodes (volume 12, pages 93-99). He co-presented 'Teaching Peer Feedback in the Creative Industries: Reflections from Practice' with Daniel Wearing, and collaborated on a dataset with Daniel Foster-Smith published on 12 November 2024. Schofield engages with the broader creative community, participating in events like the Creative Arts Industry Day at Mount Pleasant College.
