Emerging Technologies Developer & Project Manager
Working Title: Emerging Technologies Developer & Project Manager [Hybrid]
No Visa Sponsorship is available for this position.
This position is eligible for a hybrid work arrangement and is based in Ithaca, New York. Employees typically perform this role remotely 1-2 days per week and on-campus 3-4 days per week. The university reserves the right to modify, suspend, revoke or terminate the hybrid work arrangement at any time.
About the Center for Teaching Innovation
The Center for Teaching Innovation (CTI) is a unit in the Office of the Vice-Provost for Academic Innovation (VPAI). The CTI’s mission is to partner with the Cornell teaching community to explore and foster inclusive, evidence-based teaching practices. We facilitate the development of vibrant, challenging, and reflective student-centered learning experiences. Our vision is a Cornell teaching community that embraces the research on learning, catalyzes innovative instructional practices, and creates learning environments where every student can thrive.
What will you do:
The Creative Technology Lab (CTL) in Cornell University’s Center for Teaching Innovation seeks a Programmer/Analyst III to serve as a programmer, AR/VR developer, and project manager supporting a portfolio of innovative teaching and learning initiatives. This is a full-time, one-year position with the possibility of renewal contingent upon funding availability and programmatic need.
Reporting to the Director of the Creative Technology Lab, this position is expected to divide its effort approximately equally between two areas of work. Roughly half of the role will support the Cornell Nanoscale Facility (CNF) VR education program, including development and maintenance of immersive educational modules in UpTale, exploration of augmented reality and related interactive possibilities for nanoscale teaching and training, and technical coordination of CNF-related production and implementation. The other half of the role will support Creative Technology Lab and Center for Teaching Innovation initiatives, including AR/VR/XR application development, AI-enabled interactive experiences, digital and immersive learning projects, faculty collaborations, prototypes, and other emerging technology efforts that advance teaching and learning.
Working closely with faculty, instructional designers, students, and campus partners, the person in this role will develop and maintain applications, prototypes, and technical systems; help define technical requirements; and coordinate project planning, timelines, testing, documentation, and delivery across multiple concurrent initiatives.
While position responsibilities vary, every member of our community is expected to foster a culture of belonging and a healthy work environment by communicating across differences; being cooperative, collaborative, open, and welcoming; showing respect, compassion, and empathy; engaging and supporting others regardless of background or perspective; speaking up when others are being excluded or treated inappropriately; and supporting work/life integration of oneself and others.
Required Qualifications:
- Bachelor’s degree and at least 2 years of relevant experience, or equivalent combination of education and experience.
- Experience in software development for Augmented Reality (AR), Virtual Reality (VR), Extended Reality (XR), 3D interactive applications, simulation, game engine environments, or related technical domains.
- Experience with programming and development tools such as Unity, C#, JavaScript, or comparable platforms and languages.
- Experience designing, coding, testing, debugging, documenting, and maintaining software applications or systems.
- Demonstrated ability to gather user needs, define functional requirements, and translate goals into technical plans, prototypes, and deliverables.
- Experience coordinating project phases, timelines, and documentation across multiple concurrent initiatives.
- Strong analytical, organizational, and communication skills.
- Ability to work effectively and collaboratively with faculty, staff, students, and technical and non-technical stakeholders.
- Commitment to usability, accessibility, and quality assurance in technology development.
- Experience incorporating the perspectives of multiple communities.
Preferred Qualifications:
- Experience developing for Meta Quest, mobile AR, pass-through AR, web-based 3D, or other immersive platforms.
- Experience creating prototypes or applications for educational, research, museum, simulation, creative technology, or storytelling contexts.
- Experience managing or coordinating technical or instructional innovation projects in higher education.
- Experience integrating AI, conversational interfaces, or data-driven features into interactive and immersive applications.
- Experience with user interface and user experience design, prototyping, and usability testing.
- Experience with version control, 3D production pipelines, deployment workflows, and cross-platform optimization.
- Familiarity with privacy, security, accessibility, and responsible technology practices in educational environments.
- Experience working with interdisciplinary teams, external partners, or faculty-led projects.
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