Adjunct Faculty (Pool) - College of Entertainment and the Arts, Animation and Game Art
The successful candidate for this adjunct posting could be asked to teach a range of aspects of the animation industry such as writing for animation, preproduction, 3D, 2D, motion graphics, VFX, compositing, visualization, and animation aesthetics using current industry-standard tools.
The successful candidate is expected to have experience with Adobe Creative Suite and other high-end 2D or 3D animation software.
Those with the following software/experience will receive special consideration: Autodesk Maya, Toon Boom Harmony, Maxon Red Giant, Unreal Engine, or VR/AR/MR/XR.
In addition, those with drawing and draftsmanship skills will receive special consideration.
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